At PAX South 2020, we met with Robin Arnott of Andromeda Entertainment and learned how he is using video games to help people.
Category: Interview
PAX South 2020: Ysbryd Games interview
Ysbryd Games is back at PAX South this year and community manager Jacob Burgess gives us a run down of what’s in store.
Interview with Nippon Ichi Software president Souhei Niikiawa
During TGS 2018 last month, Nippon Ichi Software president Souhei Niikiawa took some time out of his schedule to answer a couple of questions, dood.
Interview with Takuya Yamanaka
Last month during TGS 2018, NISA and Caligula Effect producer Takuya Yamanaka took time out from the show to answer a few questions.
PAX South 2017: Dreadnought interview with Mike Donatelli
After revealing the Dreadnought was coming to the PS4 at the Playstation Experience last year, Greybox and SixFoot were at PAX South 2017 last weekend showing off the game running on the PS4. Creative director Mike Donatelli was on hand to explain some of the changes and addition that were made for the PS4 version.
PAX South 2017: RiME interview with Raúl Rubio
After months of no news and updates about RiME, we talk to Tequila Works’ Raul Rubio about the game, what’s new and get a release window.
PAX South 2017: Hand of Fate 2 interview with Lee
During PAX South 2017 last weekend, our fate was in the hands of Lee as he explained what’s new in Hands of Fate 2.
PAX South 2017: MetaArcade interview with David Reid
David Reid of MetaArcade explains to us what the Adventure Creator is, how it came to be and how players can craft their own adventures.
BetaDwarf interview
I had the pleasure of interviewing Danish developer, BetaDwarf and not only asked about their latest game Forced Showdown, but also their humble beginnings in an empty university classroom.
PAX South 2016: Crush Your Enemies interview
At PAX South 2016, Vile Monarch answers the age old question “What is good in life?” with their game Crush Your Enemies.