Welcome back brave adventurers! To start off your quest for high adventure and epic loot, we are going to have a look at the common skills that all of the classes share and which ones to invest in during your adventure through Hydeland.
First off, what are common skills? Common skills are skills that all classes in the game can take that are not class specific. These skills do the same thing, whether you play as a Dwarf or a Wizard. There are nine skills that range from active skills such as sliding and evading to passive skills like increasing HP and enhancing the end score. Here are the nine skills listed, along with their description of what they do, the stats that they bring and an image of their card:
LV1 | LV2 | LV3 | LV4 | LV5 | |
---|---|---|---|---|---|
Skill points needed | 1 | 1 | 2 | 3 | 4 |
Level required to learn | 1 | 10 | 20 | 31 | 40 |
Power | 30 | 34 | 40 | 46 | 60 |
Down value increase | +30 | +40 | +55 | +70 | +100 |
LV1 | LV2 | LV3 | LV4 | LV5 | |
---|---|---|---|---|---|
Skill points needed | 1 | 1 | 2 | 3 | 4 |
Level required to learn | 1 | 5 | 14 | 27 | 42 |
HP recovered | 2 | 3 | 5 | 7 | 10 |
LV1 | LV2 | LV3 | LV4 | LV5 | |
---|---|---|---|---|---|
Skill points needed | 1 | 1 | 2 | 3 | 4 |
Level required to learn | 1 | 8 | 17 | 29 | 43 |
Points added to score | 10 | 20 | 40 | 60 | 100 |
LV1 | LV2 | LV3 | LV4 | LV5 | LV6 | LV7 | LV8 | LV9 | LV10 | |
---|---|---|---|---|---|---|---|---|---|---|
Skill points needed | 1 | 1 | 1 | 2 | 2 | 3 | 3 | 4 | 4 | 6 |
Level required to learn | 1 | 7 | 13 | 19 | 25 | 31 | 38 | 45 | 52 | 59 |
HP gained | +20 | +35 | +50 | +65 | +80 | +100 | +120 | +145 | +170 | +200 |
LV1 | LV2 | LV3 | LV4 | LV5 | |
---|---|---|---|---|---|
Skill points needed | 1 | 1 | 2 | 3 | 4 |
Level required to learn | 3 | 11 | 24 | 37 | 51 |
Amount of % gained | 20 | 25 | 30 | 35 | 50 |
LV1 | LV2 | LV3 | LV4 | LV5 | |
---|---|---|---|---|---|
Skill points needed | 1 | 1 | 2 | 3 | 4 |
Level required to learn | 6 | 13 | 23 | 34 | 47 |
Durability % added | 20 | 25 | 30 | 35 | 50 |
LV1 | LV2 | LV3 | LV4 | LV5 | LV6 | LV7 | |
---|---|---|---|---|---|---|---|
Skill points needed | 1 | 1 | 2 | 2 | 3 | 3 | 7 |
Level required to learn | 9 | 16 | 22 | 29 | 36 | 44 | 53 |
Reuse time reduction rate (%) | 10 | 15 | 20 | 25 | 30 | 35 | 59 |
LV1 | LV2 | LV3 | |
---|---|---|---|
Skill points needed | 2 | 3 | 4 |
Level required to learn | 12 | 32 | 52 |
Number of continuous use | +1 | +2 | +3 |
LV1 | LV2 | LV3 | |
---|---|---|---|
Skill points needed | 2 | 4 | 6 |
Level required to learn | 15 | 30 | 50 |
Item number of slots | 8 | 9 | 10 |
And that is all of the common skills and their stats that they bring. Now that we have this information, here are the common skills to take if you are just starting out. Think of this as a beginners’ build:
As you can see, the skills that I have picked for the beginners’ build are Money is Power, Vitality Boost, Wealth to Health and Nutritionist. These skills are ideal for players who choose the Amazon, Wizard, Elf, Sorceress, and the Fighter. I omitted the Dwarf, due to him having a skill that functions similar to Wealth to Health. I will explain what that skill is in greater detail in the next post. For now let’s focus on these four skill.
What some wikis will forget to mention is that in addition to getting experience by killing enemies and completing quests, you also get xp through your score. Now depending on what difficulty you are playing on, the game will look at your score number and calculate xp by a %. Since this is a beginners’ build, I will assume that you are playing on normal difficulty. So for example, if you have a score of 1000 points, the game will calculate xp earned by 10%. This means you will earn 100 xp. By taking Money is Power, each coin you pick up will count towards the score. At lvl 1 each coin is worth 10 points and at lvl 5 each coin brings in 100 points. Having this influx of extra points will greatly increase your score and the amount of xp you can earn. This will in turn increase the amount of skill point you earn. So taking this skill early will help out greatly. It is recommend that you at least level this skill to at least lvl 3 (player lvl 17) or 4 (player lvl 29).
Vitality Boost does as what you think it does, it boosts your max HP. While you do gain an increase in HP when you level up, it always help to have that extra boost.
Wealth to Health is a skill that I haven’t seen before in similar games like Dragon’s Crow. What I do know however is that its a very valuable skill to have early on and to invest in as you go farther into your adventure. What the skill does is very simple: for every coin you pick up, you gain a set amount of health back. This proves to be very helpful to to the fact that potion use is limited and there are coins a plenty in dungeons, treasure chests, enemy drops and in secret locations hidden in the background.
The last skill to pick in this beginners’ build is the Nutritionist skill. Much like Golden Axe or the Dungeons & Dragons arcade games, in Dragon’s Crown this is food that you can eat to restore your health. Unlike those games however, when eating food at full health will increase your max HP by a percentage. This is very helpful when in long dungeon crawls and when boss battles start to drawn out in length. Taking the Nutritionist skill will increase the base percent of the food with each level, thus making food an essential item when adventuring.
And that’s the end. By using the recommended skills that I have listed out, green and beginners will have a better chance of surviving Dragon’s Crown. And even if you are not a beginner, I hope that this information is of use to you when building your character.
Be sure to keep an eye out on this blog for the next part of the Dragon’s Crown beginners’ guide. In the part, I will finally get into beginner builds for the characters, starting with my current character the Dwarf.